Farthest Frontier
Give it 3 hours
What the data shows
- In the first 2 hours almost 1 in 2 reviews are negative (43%); after 20h it's 1 in 9 (11%).
- Fully opens up by hour 20.
- The game has no story achievements, so drop-off points can't be measured.
- Only 44% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 25,812 Steam reviews in every language. Median playtime in a sample of 298 reviews: 42.3h for positive, 18h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (43.9% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (74)
story milestone ending side
- Founding a Settlement Construct the Town Center. 100%
- Sheltering Construct 6 Shelters in a single settlement. 88%
- The First Winter Survive the first winter without losing a villager. 78%
- Establishing a Foothold Upgrade the Town Center to Tier 2. 76%
- Scholar Earn 5 Knowledge Points in a single settlement. 70%
- Intellectual Scholar Earn 10 Knowledge Points in a single settlement. 63%
- Neighborhood Construct 25 Shelters in a single settlement. 60%
- Town Reach 100 population in a single settlement. 58%
- Death Rites Bury 10 dead. 55%
- Renovation Upgrade 20 Shelters to Tier 2 in a single settlement. 55%
- Heart of the Frontier Upgrade the Town Center to Tier 3. 46%
- Locality Construct 50 Shelters in a single settlement. 46%
- Distinguished Scholar Earn 25 Knowledge Points in a single settlement. 44%
- Militia Recruit 12 military units. 44%
- City Reach 250 population in a single settlement. 43%
- Raider Threat Defeat 100 Raiders on non-pacifist difficulty. 40%
- Market Forces Construct the Trading Post and upgrade it to Tier 2. 36%
- Moving Up Upgrade 20 Shelters to Tier 3 in a single settlement. 35%
- Mourn the Dead Bury 100 dead. 31%
- Metropolis Reach 500 population in a single settlement. 30%
- Garrison Recruit 50 military units. 30%
- Ward Construct 100 Shelters in a single settlement. 27%
- Master of the Frontier Upgrade the Town Center to Tier 4. 27%
- Raider Incursion Defeat 500 Raiders on non-pacifist difficulty. 23%
- Most Dangerous Game Kill 10 raiders with a hunter in a single settlement on non-pacifist difficulty. 22%
- Gentrification Upgrade 20 Shelters to Tier 4 in a single settlement. 22%
- Standing Army Recruit 100 military units. 21%
- Piety Construct the Temple and upgrade it to Tier 2. 21%
- Academia Contruct the Academy and upgrade it to Tier 2. 19%
- Guild Dues Construct the Guild Hall. 19%
- Curator of the Arts Construct the Theater and upgrade it to Tier 2. 18%
- Raider Invasion Defeat 1000 Raiders on non-pacifist difficulty. 15%
- The Collector Find or purchase 10 relics in a single settlement. 14%
- Generational Wealth Upgrade 20 Shelters to Tier 5 in a single settlement. 11%
- Beautification Construct 100 Decorative Structures in a single settlement. 11%
- Faith through Sacrifice Discover all Martyr Relics. 9.8%
- Faith through Harmony Discover all Wilds Relics. 9.6%
- Era of Civility Construct the Civic Monument. 8.7%
- Playing the Market Generate 1,000,000 Gold Ingots in total. 8.7%
- Raider Menace Defeat 2000 Raiders on non-pacifist difficulty. 8.7%
- Highlanders Survive to 500 population without building a single defensive wall in non-pacifist mode. 8.4%
- Golden Age Construct the Economic Monument. 8.2%
- Forbidden Flesh Buy 2000 meat from Scorv the Butcher in a single settlement. 8.2%
- Age of Heroes Construct the Military Monument. 8.0%
- Faith through Conquest Discover all Warrior Relics. 7.3%
- Rainy Day Fund Accumulate 100,000 Gold Ingots in a single settlement. 6.4%
- The First Winter Vanquished Survive the first winter without losing a villager on Vanquisher difficulty. 6.2%
- True Devotion Discover all Relics. 6.2%
- Honor the Dead Bury 1000 dead. 5.9%
- Dig Greedily and Deeply Construct 10 Deep Mines of any kind in a single settlement. 5.5%
- Cry Wolf Destroy a wolf den on Vanquisher, using only villagers. 5.2%
- Not on My Watch Recover all loot after getting robbed by raiders on non-pacifist Vanquisher Difficulty. 4.6%
- Philosopher Complete all Research in the Technology Tree. 3.9%
- Legendary Hoard Accumulate 100,000 Gold Ingots in a single settlement on non-pacifist Vanquisher Difficulty. 2.7%
- Vanquished Raider Menace Defeat 2000 Raiders on non-pacifist Vanquisher Difficulty. 2.1%
- Extreme Living Construct 5 Shelters on the tallest mountain tops. 2.1%
- Monumental Era of Civility Construct the Civic Monument on non-pacifist Vanquisher Difficulty. 1.6%
- Monumental Golden Age Construct the Economic Monument on non-pacifist Vanquisher Difficulty. 1.6%
- Monumental Age of Heroes Construct the Military Monument on non-pacifist Vanquisher Difficulty. 1.6%
- Stocks Only Go Up Generate 1,000,000 Gold Ingots in total on non-pacifist Vanquisher Difficulty. 1.6%
- Barely a Scratch Crush raiders in 3 consecutive Flawless Victories in a row on non-pacifist difficulty. 1.6%
- There can only be 500 Survive to 500 population without building a single defensive wall or gate on non-pacifist Vanquisher Difficulty. 1.6%
- Elite Squad Defeat all raider camps on the map on non-pacifist Vanquisher Difficulty without training any tier 2 or cavalry units. 1.4%
- Vengeful Survivor Survive for 10 consecutive years while the Ark of the Vengeful Dead is active within your Temple in non-pacifist mode. 1.4%
- Vanquished Raider Scourge Defeat 5000 Raiders on non-pacifist Vanquisher Difficulty. 1.1%
- Bearly Tried Activate Bear Mode. 1.1%
- Jewel in the Desert Reach 500 population in the Arid Highlands on non-pacifist Vanquisher Difficulty. 0.9%
- Barren Land Upgrade the Town Center to Tier 4 while never building crop fields on Vanquisher Difficulty. 0.9%
- My Happy Place Reach 100% overall happiness in a Tier 4 Settlement on Vanquisher difficulty. 0.9%
- Conscientious Diet Upgrade the Town Center to Tier 4 without producing or consuming any meat on Vanquisher Difficulty. 0.7%
- Finish Them! Crush raiders in 3 consecutive Flawless Victories in a row on non-pacifist Vanquisher Difficulty. 0.7%
- Vengeful Vanquisher Survive for 10 consecutive years on non-pacifist Vanquisher Difficulty while the Ark of the Vengeful Dead is active within your Temple. 0.7%
- Vanquished Raider Horde Defeat 10,000 Raiders on non-pacifist Vanquisher Difficulty. 0.5%
- Black Death Have a bubonic plague outbreak that sickens 50 villagers at once. 0.5%