Kao the Kangaroo: Round 2 (2003 re-release)
Hooks you almost right away
What the data shows
- In the first 2 hours 1 in 10 reviews are negative (10%); after 3h it's 1 in 20 (5%).
- Fully opens up by hour 3.
- The opening is criticised less than in 91% of games we track.
- The game has no story achievements, so drop-off points can't be measured.
- Only 38% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 8,055 Steam reviews in every language. Median playtime in a sample of 182 reviews: 5.9h for positive, 2.5h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (37.8% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (9)
story milestone ending side
- Got any money? Collect 500 ducats. 100%
- Still need more to pay that rotten Bossman off... Collect 1000 ducats. 75%
- 3000 ducats or else… nothing Collect 3000 ducats. 61%
- Shinies! Collect all ducats, stars and crystals on any level. 58%
- Need for Speedboat In a speedboat level achieve time better than 03:00. 54%
- Who is "puny" now? Defeat Shaman without taking any damage. 38%
- Seadog Defeat Pirate without taking any damage. 36%
- MVP Defeat Hunter without taking any damage. 34%
- Greedier than Bossman Collect all ducats, stars and crystals on every level. 33%