AdventureIndieRPGSimulation
Golden Treasure: The Great Green
Give it 15 hours
Gets good by 15h then rated almost like by veterans
Started playing 76% of owners
Steam reviews 96% positive of 1,004
What the data shows
- In the first 2 hours 1 in 6 reviews are negative (16%); after 15h it's 1 in 110 (1%).
- The opening is criticised less than in 80% of games we track.
- Few early reviews, so this is a rough estimate.
- 76% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 1,012 Steam reviews in every language. Median playtime in a sample of 299 reviews: 16.7h for positive, 7.2h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (75.5% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (22)
- The Fool In Part 1, embrace the wind before you are ready. 100%
- Death Experience death. 84%
- Strength In Part 1, help a great warrior to its final rest. 60%
- The High Priestess In Part 2, visit the Spirit of the Green. 59%
- The Hierophant In Part 2, complete Darktooth's Test of Wisdom. 50%
- The Empress In Part 2, bring the Woodstriders home. 47%
- The Others In Part 3, enter the sacred space of the No-Tails. 46%
- The Emperor In Part 3, defeat the master of the Empire of Reeds. 45%
- Temperance In Part 2, allow no hunting ground to perish. 45%
- The Hanged One In Part 3, defeat the master of the Skyward Reach. 45%
- The Hermit In Part 1, obtain a rare treasure from below the mountain. 45%
- The Lovers In Part 2, discover the truth about the Brightlings. 43%
- The Chariot Go from birth to the Grand Moot in one continuous Life. 41%
- The Moon In Part 2, forge an alliance with the Clansingers. 40%
- The Wheel of Fortune End your story by traveling somewhere far, far away. 38%
- The Sun In Part 3, defeat a marauding Titan, though not as yourself. 38%
- Justice In Part 3, reach the bottom of the fire-mountain. 37%
- The Star End your story with an incredible rebirth. 36%
- Judgement End your story by purging a poisonous race from the Body of Earth. 36%
- The Magician In Part 3, help a wise Tailless complete its masterpiece. 30%
- The Tower In the Time of Creation, share a Dance with a mighty warrior. 21%
- The Onesong In Part 3, open the Dreaming Door. 21%
Steam page Updated: 2026-10-20.