ActionIndie
BOMJMAN
Give it 2 hours
Gets good by 2h almost every game dips in hours 2–3
Started playing 59% of owners
Steam reviews 86% positive of 1,404
What the data shows
- In the first 2 hours 1 in 4 reviews are negative (25%); after 4h it's 1 in 13 (8%).
- Only 59% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 1,432 Steam reviews in every language. Median playtime in a sample of 300 reviews: 4.6h for positive, 2.6h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (58.8% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (12)
- Short-barreled 666 100%
- Harder than diamond 666 94%
- Feather to the side 666 93%
- Destroyer 666 89%
- Flayer 666 86%
- Kalashmat 666 73%
- Disrespect for Scolopendras 666 67%
- Rose lover 666 55%
- The roosters rebelled 666 45%
- Teacher of the Year 666 41%
- Elastic death 666 39%
- Wildfowl 666 16%
Steam page Updated: 2026-10-20.