Lake
Give it 3 hours
What the data shows
- In the first 2 hours 1 in 3 reviews are negative (36%); after 7h it's 1 in 12 (8%).
- Fully opens up by hour 7.
- At least 41% of players who start reach the ending.
- Only 51% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 6,003 Steam reviews in every language. Median playtime in a sample of 296 reviews: 7.2h for positive, 5.9h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (50.6% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- Hometowner Stay in Providence Oaks ≥41% −59
story milestone ending (most common ending) biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (10)
story milestone ending side
- Cat Lover Help Mildred by taking Mortimer to Burt 100%
- Movie Carrier Help Angie by delivering the moviebox 73%
- Workaholic Help Steve out both times 66%
- Shutter Bug Help Nancy by testing the photo camera 59%
- Hometowner Stay in Providence Oaks 41%
- Metal Detector Talk to Andy the detectorist 37%
- Tower Watcher Climb the watchtower 31%
- Free Spirit Leave in the RV 29%
- Higher Ground Reach the hill with the church 23%
- Life in the Fast Lane Go back to the big city 17%