ActionIndieStrategy
Space Trader: Merchant Marine
Hooks you right away
Gets good instantly from the first hour
Started playing 55% of owners
Steam reviews 50% positive of 642
What the data shows
- 35% of first-hour reviews are positive — about the same as players with 3+ hours (35%).
- The opening is criticised more than in 91% of games we track.
- Only 55% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 636 Steam reviews in every language. Median playtime in a sample of 290 reviews: 4.9h for positive, 0.5h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (54.6% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (40)
- Oiled Up! Ready To Go! Help Peter Mikhail with his squeaky leg problem. 100%
- A Good Start Complete Chapter 1 of the campaign. 94%
- Fledgling Trader Complete the tutorial. 76%
- Storage Fees Don't Apply Max out your cargo slots in a challenge or in the campaign. 49%
- Responsible Debtor Pay the money you owe to Sally Barris. 44%
- Betrayed Finish Chapter 2 of the campaign. 44%
- Brutal Eliminate Boel Krugger. 41%
- Nuclear Wessel Help out Jara Lenn and the hostages in Power Station 780. 31%
- Record Breaker Break into the Records Depot and get what ERic Dans instructs you to get. 27%
- Escape Artist Finish Chapter 3 of the campaign. 25%
- Approach Monster Get rejected by each of the merchants on Earth. 25%
- Travel Agent Help Charles Dekord find passengers for his convoy. 24%
- Triumvirate Accept the starter missions from each of the three factions at the same time. 24%
- Pete of Cake Defeat Swashbuckler Pete. 24%
- Waterworks Help Terra and Gordon Yex with the plans to poison the water supply. 24%
- Awful Odds Defeat Pirate Captain Odd. 23%
- Lenient Convince Boel Krugger to leave without resorting to violence. 23%
- Heroic Finish Chapter 4 of the campaign. 23%
- Wanted Get a fugitive rating from the Ministry of Accounts in any chapter. 22%
- Tollbooth Pay to gain access to Europa. 21%
- Burn Salve Defeat the Burners on Io. 21%
- Snitch Betray Gordon and Terra Yex after they ask you for help. 21%
- Dirty Cops Pay off Auditor Horus to leave Ganymede. 20%
- My Automated Buddy Help XK-CD and the GREP with their problems. 19%
- Smooth Operator Collect 8 Hydraulic Fluids on Earth. 19%
- The Magician Rescue Reg Huxley aboard the salvaged ship. 18%
- Pleasing Taste, Some Monsterism Help Robert Tritex with his water development project. 18%
- Hired Gun Clear all bounties in Chapter 2. 17%
- A Man Of Great Gravity Help Dr. Bertram in the Deimos Gravity Research Station. 17%
- Master Trader Finish Chapter 5 of the campaign. 16%
- Open Revolt Fight the Ministry of Accounts off of Europa. 16%
- Friend of the Robots Help XK-CD and his companions escape the inner solar system. 15%
- Rescuer Find and retrieve Lieutenant Dan. 13%
- Beside Manner Speak with each Merchant on the Luxury Ship. 13%
- Birdie Finish Free Trade with a net worth of $10,000,000 or more. 13%
- Eagle Finish Red Eye Trader with a net worth of $50,000,000 or more. 13%
- Mercenary Clear all bounties in Chapter 3. 12%
- Ted! Back to Work! Meet and speak with Ted the Irresponsible Guard. 12%
- Par Finish Moon Madness with a net worth of $5,000,000 or more. 12%
- Bounty Hunter Clear all bounties in Chapter 5. 12%
Steam page Updated: 2026-10-20.