AdventureIndieRacingSimulation
Bus World
Give it 3 hours
Gets good by 3h almost every game dips in hours 2–3
Started playing 52% of owners
Steam reviews 72% positive of 2,118
What the data shows
- In the first 2 hours 1 in 2 reviews are negative (47%); after 3h it's 1 in 6 (16%).
- Only 52% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 2,143 Steam reviews in every language. Median playtime in a sample of 291 reviews: 4.4h for positive, 1h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (52.1% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (14)
- Full load Fully load the bus with passengers. 100%
- In the last second Drive away from Tsunami in the very last moment when wheels of the bus are touching the water. 79%
- Critical dissatisfaction Get passengers to almost maximum level of dissatisfaction but correct the situation. 17%
- Tangentially Survive after being in a tornado. 17%
- Own route Create your first round. 16%
- Back to USSR Complete all Chernobyl scenarios. 12%
- Collector Unlock all buses. 10%
- Dangerous dose Receive a large dose of radiation and survive. 8.6%
- Island Complete all Southern China scenarios. 8.6%
- Speed Reach a speed of 80 km/h. 4.4%
- Serpentine conqueror Get Gold in all routes in Southern China. 4.0%
- Soviet Driver Get Gold in all routes in Chernobyl. 3.6%
- Master Get Gold in all scenarios. 3.5%
- Mechanic’s garage Unlock every modification for every bus. 2.7%
Steam page Updated: 2026-10-20.