Streamer Life Simulator
The first 3 hours are a test
What the data shows
- In the first 2 hours 1 in 2 reviews are negative (59%); after 7h it's 1 in 5 (19%).
- The opening is criticised more than in 88% of games we track.
- The game has no story achievements, so drop-off points can't be measured.
- 73% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 7,997 Steam reviews in every language. Median playtime in a sample of 297 reviews: 11.6h for positive, 3.9h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (73% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (15)
story milestone ending side
- Instructive 100%
- Scavenger 66%
- Bargain 53%
- Ranked 49%
- Determined Streamer 43%
- Driver 39%
- Miner 39%
- Realtor 39%
- Rich 33%
- Crypto Trader 22%
- Famous 21%
- Tournament 17%
- Very Rich 16%
- Pet 13%
- Honorable Streamer 4.2%