AdventureCasualIndieRPG
Vampire: The Masquerade — Night Road
Give it 10 hours
Gets good by 10h then rated almost like by veterans
Started playing 52% of owners
Steam reviews 90% positive of 746
What the data shows
- In the first 2 hours 1 in 5 reviews are negative (20%); after 10h it's 1 in 14 (7%).
- Few early reviews, so this is a rough estimate.
- Only 52% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 753 Steam reviews in every language. Median playtime in a sample of 299 reviews: 14.8h for positive, 9.7h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (52.1% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (30)
- Blood Leech Feed from another vampire 100%
- Ward Shadow Infiltrate St. Basil's Hospital without raising any alarms 90%
- Regnant Create a ghoul 89%
- Toxic Intel Deliver dangerously inaccurate information to an inquisitor 68%
- Liberator Free the migrant prisoners 55%
- Sword of Prometheus Use a Rolls-Royce and a giant crossbow to stop a vampire rampage 51%
- Inchoate Metamorphosis Use forbidden science to transform and improve your Blood 46%
- Masquerade Successfully end the game with maximum Masquerade 44%
- Good Shepherd Rescue five explorers from Biosphere Zero 40%
- Cleaner Successfully hide a victim of your Hunger 36%
- Siren Feed during sex three times 33%
- Archon of Convenience Track down a murderer and judge whether his crime merits destruction 32%
- Door to Beyond Use Stonehenge to teleport a vampire to Mesopotamia 32%
- Paragon Successfully end the game with maximum Humanity 30%
- Party Wrecker Work with the Camarilla to ruin a Hecata/Ministry alliance 30%
- Messy Trigger three messy criticals due to Hunger 29%
- Philosopher Gain three convictions 27%
- Mercy for the Dead Protect a wraith from being bound to service 23%
- Cool Car Acquire a vehicle worth more than $30,000. 22%
- Necromancer's Apprentice Acquire a wraith's fetter for a necromancer 22%
- Saboteur Destroy a research facility 20%
- Alleycat Beat someone up and take their blood three times 17%
- Sandman Feed on a sleeping person three times 17%
- Scene Queen Worm your way into a subculture to feed three times 17%
- Farmer Feed from an animal three times 14%
- Bagger Drink bagged blood three times 13%
- Amaranth Consume the soul of another vampire 13%
- Dark Ceremony Command a wraith 8.8%
- Vegan Never feed from a human 5.4%
- Thrall End up Blood Bound to a vampire 2.7%
Steam page Updated: 2026-10-20.