Stranded: Alien Dawn
The first 3 hours are a test
What the data shows
- In the first 2 hours 1 in 2 reviews are negative (50%); after 35h it's 1 in 10 (10%).
- Fully opens up by hour 35.
- The opening is criticised more than in 78% of games we track.
- The game has no story achievements, so drop-off points can't be measured.
- 78% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 11,491 Steam reviews in every language. Median playtime in a sample of 300 reviews: 48.1h for positive, 17.8h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (78.3% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (58)
story milestone ending side
- Better than nothing Construct a shelter 100%
- On the origin of species Observe an animal or plant 98%
- Eureka! Research a technology 96%
- Four walls, floor and a roof Build a room 86%
- I call her Vera Craft a weapon 85%
- Electrifying! Produce electricity 79%
- Mushrooms hunter Collect glitter caps 78%
- Full of hot air Construct a Hot air balloon 74%
- There and back again Return successfully from an expedition 73%
- Pillow filler Plant clothblossom 72%
- No animal harmed Craft veggie leather 71%
- Winter is going Survive one winter in Sobrius 67%
- Fairly competent Have a survivor max one of their skills 58%
- Best friends forever Have a human bond with an animal 57%
- Tower Defense 101 Construct an Automated turret 55%
- Lord bless Charlie Mopps Brew ale 50%
- The little things Print carbon nanotubes 48%
- Sound off Destroy an Insect nest 44%
- Full of power Harvest energy crystals 44%
- Getting the hang of this Survive 3 years 43%
- Calling home Construct an Orbital radio 41%
- Sit! Stay! Tame a dog 36%
- Clanker factory Construct a mech 35%
- I do, I did Celebrate a wedding 28%
- Planting meat Plant sausage palm 28%
- Gone!!! Have a survivor escape the planet 27%
- Eight mates Gather 8 survivors 26%
- The year of the Noth Celebrate New Year's Eve on Saltu 24%
- Planting juice Plant juiceleaf 24%
- Fists of iron Construct a robot 24%
- Battle-ready Craft a synthetic armor set 20%
- Spare parts Scavenge a fallen robot 19%
- The year of the Dromadda Celebrate New Year's Eve on Desertum 19%
- Carbon footprint Craft a carbon armor set 16%
- Millionaire in the making Have 500000 Galacticoins 15%
- The long way home Finish the "Crash Landing" scenario 15%
- Quick money Acquire 200000 Galacticoins in a single trade 13%
- Emotional hygiene Finish a scenario with less than 5 character meltdowns 13%
- Hello, is this Earth? Construct Ansible Relay 12%
- Pest control Destroy a nest of Scissorhands 12%
- Planetary ownership Finish the "Trading Outpost" scenario 12%
- Spider mech, spider mech! Observe a fallen crawling turret 10%
- My hill to die on Finish the "Military Outpost" scenario 10%
- Meat mania Print meat 9.6%
- Our hill to live on Finish the "Military Outpost" scenario without losing soldiers 9.2%
- I am selling these fine leather jackets Craft a leather armor set 8.8%
- Getting high Produce tea, coffee, smokeleaf pipe and stimulants 8.8%
- Warrior's pet Train an animal to level 10 7.5%
- Masters of the trade Finish the "Trading Outpost" scenario in less than 3 years 5.1%
- Saving Hope Finish the "Guardians" scenario 5.1%
- Roll with the punches Finish a scenario on Hard or Very hard difficulty (no game rules) 4.0%
- OMG! They saved Connor! Rescue Connor before he dies ("Crash Landing" scenario) 3.8%
- The master of the herd Have a herd of 50 tamed animals 3.1%
- Bug whisperer Tame a Shrieker broodmother 2.8%
- Mildly eccentric Survive 3 years on Insane difficulty (no game rules) 2.2%
- Teaching peace Have Hope max out her Intellect skill while remaining incapable of Combat 2.2%
- True Solo Start a scenario with 1 person and win without accepting others 2.0%
- Iron survivor Finish a scenario on Insane difficulty and Chaos moon (no game rules) 1.8%