IndieStrategy
The Solitaire Conspiracy
Give it 3 hours
Gets good by 3h almost every game dips in hours 2–3
Started playing 96% of owners
Steam reviews 89% positive of 770
What the data shows
- In the first 2 hours 1 in 5 reviews are negative (21%); after 3h it's 1 in 13 (8%).
- Few early reviews, so this is a rough estimate.
- 96% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 781 Steam reviews in every language. Median playtime in a sample of 299 reviews: 5.2h for positive, 3.7h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (95.5% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (20)
- Tutorial Master Complete Level 1 100%
- Blood Brothers Complete Level 2 96%
- Fancy Change the game's color theme for the first time 89%
- Plan in Progress Complete Level 3 88%
- Family Complete Level 4 79%
- Mysterious Friends Complete Level 5 68%
- Best of Us Complete Level 6 58%
- Friendship and Jumping Complete Level 7 53%
- Artifice Complete Level 8 47%
- Sympathy for the Devil Complete Level 9 43%
- Better Allies Complete Level 10 40%
- New Questions Complete Level 11 38%
- Limited Run Complete Level 12 37%
- Organization Complete Level 13 36%
- Roll Credits Complete the Campaign 35%
- Hard Mode Complete a Skirmish with four crews 28%
- On a Roll Get to Wave 5 in Countdown 20%
- Easy Mode Complete a Skirmish with only one crew 19%
- Wave Rider Get to Wave 10 in Countdown 9.2%
- You OK? Get to Wave 15 in Countdown 6.8%
Steam page Updated: 2026-10-20.