IndieRPGSimulationStrategy
Gods of Sand
Give it 1 hour
Gets good by 1h almost every game dips in hours 2–3
Started playing 87% of owners
Steam reviews 87% positive of 765
What the data shows
- In the first 2 hours 1 in 4 reviews are negative (24%); after 5h it's 1 in 11 (9%).
- Few early reviews, so this is a rough estimate.
- 87% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 771 Steam reviews in every language. Median playtime in a sample of 299 reviews: 9.4h for positive, 7.7h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (87.4% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (17)
- Baptism of Blood Lose the tutorial fight and let your man die 100%
- Extreme Makeover Buy a Ludus upgrade 96%
- Men at Work Send a gladiator to a contract 89%
- Fire Extinguisher Defeat Fakir 79%
- Butchered Defeat Ixionus 60%
- Water Under The Bridge Start a new save-game while already having one 58%
- Cheapskate Keep 1000 gold coins 51%
- Taste of Your Own Medicine Defeat Serket 45%
- I Don't Know, Rick Sell a boss weapon 43%
- Master of Puppets Defeat Minotaurus 38%
- A.K.A. Change the name of your gladiator 30%
- Dead Man Tell No Tales Defeat Amyr 23%
- A Few Bad Apples Defeat Herakles 19%
- Too Close To The Sun Defeat Nemesis 13%
- Old Friend Defeat the Aberration 11%
- Manager of The Month Lose the game 11%
- God of the Sands Finish The Game 4.6%
Steam page Updated: 2026-10-20.