IndieSimulationStrategy
InfraSpace
The first hour is a test
Gets good by 1h almost every game dips in hours 2–3
Fully opens up by 7h rated like by long-time players
Started playing 37% of owners
Steam reviews 80% positive of 1,986
What the data shows
- In the first 2 hours 1 in 2 reviews are negative (50%); after 10h it's 1 in 6 (16%).
- Fully opens up by hour 7.
- The opening is criticised more than in 77% of games we track.
- Only 37% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 2,006 Steam reviews in every language. Median playtime in a sample of 298 reviews: 20.5h for positive, 5.9h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (37.1% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (32)
- The green one Unlock the green science packs. 100%
- Underground transportation Connect a Habitat to the piping system. 73%
- Village milestone Reach a population of 500. 70%
- Renovation time Replace a road with another road. 69%
- The yellow one Unlock the yellow science packs. 57%
- Now I am become Death, the destroyer of worlds Destroy fifty buildings in a row. 51%
- Elbow grease Repair your first spaceship part. 47%
- Choo-choo! Build and operate your first train line. 43%
- Town milestone Reach a population of 2000. 37%
- Strictly in the district Use districts for the first time. 36%
- Happy degrowth. Or maybe not? Two-hundred of your Habitats downgraded in a single game. 33%
- Efficiency is your motto Build your first power-up building. 31%
- Ain't No Mountain High Enough Build and operate your first gondolas. 30%
- The red one Unlock the red science packs. 25%
- Let's make this city shine Unlock all the buildings in the "Decorations" category. 24%
- InfraSpace is welcoming you Build a sign. 23%
- Next-generation skyscrapers Improve a Habitat to its maximum. 22%
- Quite an electrical system! Generate 10000 Power. 19%
- Packed storehouses Have at least 50000 steel and 50000 concrete stored. 18%
- Passion for explosions Destroy 30 objects with the Laser Cannon. 16%
- City milestone Reach a population of 5,000. 15%
- Drilling time! Build the Colossal Adamantine Mine. 12%
- I wonder where it came from? Place the statue with mysterious origins. 12%
- Science! Complete the research tree. 9.7%
- Reignite the engine Finish repairing the spaceship. 8.4%
- Total industrialization Produce all kinds of existing resources. 7.5%
- The future is now Build the Magnetic Field Generator. 7.3%
- Make way for creativity! Place thirty pixel buildings. 6.2%
- Metropolis milestone Reach a population of 10,000. 5.9%
- Miner of the Year Drill 1000 Adamantine. 5.4%
- Green planet Complete terraforming. 3.5%
- Megacity milestone Reach a population of 20,000. 3.0%
Steam page Updated: 2026-10-20.