AdventureIndieRPG
Suicide Countdown: 7 Days
Give it 3 hours
Gets good by 3h almost every game dips in hours 2–3
Started playing 62% of owners
Steam reviews 81% positive of 1,088
What the data shows
- In the first 2 hours 1 in 4 reviews are negative (27%); after 3h it's 1 in 10 (10%).
- Only 62% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 1,123 Steam reviews in every language. Median playtime in a sample of 298 reviews: 3.2h for positive, 2.3h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (61.6% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (3)
- MEMENTO MORI. Don't forget death. Seen the ending "MENMENTO MORI.”. 100%
- CLAIR DE LUNE. How beautiful the moonlight is. Seen the ending "CLAIR DE LUNE.”. 59%
- FREUD. Let the teacher take care of you? Seen the ending "FREUD.”. 56%
Steam page Updated: 2026-10-20.