RPGStrategy
Mercenaries Blaze
Give it 20 hours
Gets good by 20h then rated almost like by veterans
Started playing 86% of owners
Steam reviews 76% positive of 580
What the data shows
- In the first 2 hours 1 in 2 reviews are negative (52%); after 20h it's 1 in 8 (13%).
- The opening is criticised more than in 81% of games we track.
- Few early reviews, so this is a rough estimate.
- 86% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 584 Steam reviews in every language. Median playtime in a sample of 299 reviews: 18h for positive, 8.7h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (86.2% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (32)
- The Twin Dragons Cleared Chapter 1 100%
- Encounter Cleared Chapter 3 68%
- Unlocked Intermediate Class Party member changed to Intermediate Class 61%
- Decision Cleared Chapter 7 51%
- Unlocked Advanced Class Party member changed to Advenced Class 44%
- Blaze Exceed Used Blaze Exceed 42%
- Never changing Cleared Chapter 10 of "Mercenary route" 40%
- First Synthesis Used Synthesis to create a magic item 39%
- Unlocked Special Class Party member changed to Special Class 37%
- Heart of Iron Cleared Chapter 12 of "Mercenary route" 35%
- Faith Cleared Chapter 15 of "Mercenary route" 31%
- First Trade Traded a puzzle piece for rare equipment 31%
- Rescue Cleared Chapter 17 of "Mercenary route" 29%
- Mastermind Cleared Chapter 20 of "Mercenary route" 25%
- Mascot Costume Dressed up party member to look like a mascot 24%
- History Maker Cleared last chapter of "Mercenary route" 22%
- Desire Cleared Chapter 10 of "Knight route" 15%
- Enchanted Sword Cleared Chapter 12 of "Knight route" 14%
- Hesitation Cleared Chapter 15 of "Knight route" 12%
- Copper Giant Cleared EX stage 01 12%
- Punishment Cleared Chapter 17 of "Knight route" 11%
- Twin Dragon Cleared EX stage 02 10%
- Guidance Cleared Chapter 20 of "Knight route" 10%
- New Age Cleared last chapter of "Knight route" 9.0%
- Holy Beast Cleared EX stage 03 8.4%
- Synthesis Master Used 20,000G on synthesis to create a magic item 8.0%
- Gold Knight Cleared EX stage 04 7.1%
- Proof of Growth Party member reached Lv.99 4.6%
- Hard Boiled Cleared the game in Hard mode 3.7%
- Trial Master Cleared EX stage 05 3.7%
- Tactics Mania Cleared the game in Maniac mode 3.0%
- Dawn of the Twin Dragons Completed all trophies 1.7%
Steam page Updated: 2026-10-21.