CasualIndieSimulation
Trolley Problem, Inc.
Give it 2 hours
Gets good by 2h almost every game dips in hours 2–3
Started playing 90% of owners
Steam reviews 67% positive of 1,602
What the data shows
- In the first 2 hours 1 in 3 reviews are negative (40%); after 3h it's 1 in 6 (18%).
- 90% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 1,635 Steam reviews in every language. Median playtime in a sample of 297 reviews: 1.8h for positive, 1.3h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (90.4% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (12)
- Bad Parent Let a Child Die 100%
- Rude Be Rude 98%
- Utilitarian Kill the 1 87%
- Researcher Go to Reading List 54%
- Entry-level Philosopher Finish Story 50%
- Deontologist Let 5 Die 41%
- Accelerationist Fast Forward Game 29%
- Enter the Matrix Take Blue Pill 18%
- Self-Actualise Save The Dog 12%
- Streamer Get a Twitch Vote 5.2%
- Collector Collect All Items 3.1%
- Time Waster 100% Games 3.1%
Steam page Updated: 2026-10-20.