DeadPoly
The first 2 hours are a test
What the data shows
- In the first 2 hours 1 in 2 reviews are negative (55%); after 5h it's 1 in 9 (11%).
- Fully opens up by hour 4.
- The opening is criticised more than in 84% of games we track.
- The game has no story achievements, so drop-off points can't be measured.
- 88% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 6,349 Steam reviews in every language. Median playtime in a sample of 300 reviews: 5h for positive, 3.8h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (87.7% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (12)
story milestone ending side
- Where's The Worm? Played DeadPoly. 100%
- Crash Test Dummy Helped test new features for DeadPoly. 46%
- Did You Just Start The Zombie Apocalypse? Because I'm pretty sure you just started the zombie apocalypse. 15%
- Ground Floor The quickest way down. 15%
- I've Never Done This Before Used epinephrine. 13%
- Power Overwhelming Set up your first generator. 11%
- Do You Have A Permit For That? The start of something great. 6.7%
- Two If By Sea Light the way. 6.0%
- It Was A Nice Thought You tried to save the world by staying in the bunker. 5.4%
- Maze Master #1 You completed the first maze. 3.2%
- In Cardboard We Trust All it takes is a little imagination. 2.3%
- The Goodest Boy Man's best friend. 1.6%