Boo Men
Give it 2 hours
What the data shows
- In the first 2 hours 1 in 3 reviews are negative (34%); after 4h it's 1 in 25 (4%).
- Fully opens up by hour 3.
- The game has no story achievements, so drop-off points can't be measured.
- 83% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 2,687 Steam reviews in every language. Median playtime in a sample of 292 reviews: 7.9h for positive, 3.1h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (83.1% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (10)
story milestone ending side
- BOO HOO Don't steal from ghosts. 100%
- BOOsted Performance! Why is there an achievement for this? 88%
- The BOO Crew Play with one or more players! 83%
- BOO Many Lights! Blow a fuse by turning on too many lights! 83%
- Fa-BOO-lous choice! Purchase your first mask! 67%
- BOO-YA Successfully steal from a ghost! 56%
- Professional BOO-glar Open a safe! 41%
- BOOt Camp Complete the tutorial! 30%
- Business is BOOmin' II: Electric BOOgaloo Spend over $1000 21%
- Business is BOOmin' Accumulate over $2000 in your burglar career 14%