BOKURA
Give it 3 hours
What the data shows
- In the first 2 hours almost 1 in 2 reviews are negative (41%); after 5h it's 1 in 17 (6%).
- Fully opens up by hour 4.
- The game has no story achievements, so drop-off points can't be measured.
- 87% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 13,317 Steam reviews in every language. Median playtime in a sample of 296 reviews: 6h for positive, 4.7h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (86.8% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (14)
story milestone ending side
- Where are we? 100%
- What do you see? 92%
- What a cute dog 89%
- Nothing's scary as long as we're together 72%
- What? Your head is evolving! 68%
- The dog was happy 56%
- The past I want to change 52%
- We chose the mom 48%
- We chose the dad 45%
- The dog was sad 39%
- I'm staying! 38%
- I ran away... 38%
- What did you see? 20%
- The past that will not change 13%