Adventure
Escape Academy
Give it 1 hour
Gets good by 1h almost every game dips in hours 2–3
Fully opens up by 5h rated like by long-time players
Started playing 90% of owners
Steam reviews 87% positive of 1,466
What the data shows
- In the first 2 hours almost 1 in 2 reviews are negative (43%); after 5h it's 1 in 11 (9%).
- Fully opens up by hour 5.
- Few early reviews, so this is a rough estimate.
- 90% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 1,483 Steam reviews in every language. Median playtime in a sample of 297 reviews: 5.5h for positive, 4.2h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (89.9% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (40)
- Next Stop: Escape Academy Escape "Introductions." 100%
- Lock Buster Open 10 locks. 99%
- Entrance Examined Escape "The Entrance Exam." 96%
- Paint Outside the Box Escape "Escape Artist." 88%
- Ticket to Breathin' Town Escape "Under Pressure." 88%
- Key to the Campus Open 30 locks. 87%
- Remote Rescue Escape "The Breakout." 78%
- Tea Hot to Handle Escape "The Tea Kettle." 70%
- Don't Cry Over Spilled Milkshake Escape "Trial By Taste." 70%
- Machine Learning Escape "Lab Rat." 69%
- Killer Cardio Sprint for over 400 meters. 65%
- Study Buddies Complete three Escapes with a partner. 65%
- Apex First Year Escape "The Rival Room." 64%
- Stop, Drop, and Solve! Escape "Where There's Smoke." 61%
- Detonation Denied Escape "Tea 'N Tea." 61%
- School Sleuth Escape "The Confrontation." 60%
- You've Escaped! Escape "What Lies Below." 58%
- Honor Roll Earn a B+ or better on 10 Escapes. 54%
- Extra, Extra! Read 10 different editions of "The Escapist Times." 52%
- Exchange Students Give at least 5 items to your partner. 52%
- Groovin', Baby! Solve Quanty's Disco Fever with a partner. 50%
- Spin Specialist Solve Eel's Rotating Chambers in under 8 moves. 31%
- Overachiever Earn an A+ on 10 Escapes. 29%
- Chatterbox Have 8 side conversations with characters on campus. 27%
- Dead-Volt Solve Eel's Battery Lock in under 10 moves. 17%
- Thresher Rusher Escape "Under Pressure" in under three minutes. 8.0%
- Neigh-Sayer Give your opponents a Horse Mask. 7.1%
- Musical Prodigy Find a way to play "Mary Had A Little Lamb." 5.5%
- Junior Varsity Puzzlete Play 10 total matches in the Tournament of Puzzles. 3.3%
- Tomb Wader Complete a match at the Tomb of the First Escapist in under 10 minutes. 2.9%
- Varsity Puzzlete Play 25 total matches in the Tournament of Puzzles. 2.7%
- Senior Varsity Puzzlete Play 50 total matches in the Tournament of Puzzles. 2.6%
- Power Hungry Activate the Power-Up Box 50 times. 2.3%
- All A-Board Fill up an entire Tic-Tac-Toe board. 2.3%
- Sneakerhead Run 2000 meters in Running Shoes. 2.2%
- Occam’s Racer Win 10 matches of Escape Race. 2.2%
- Tic-Tac-Whoa Win 10 matches of Tic-Tac-Toe. 2.0%
- Big Game Hunter Win 10 matches of Scavenger Hunt. 1.9%
- Hack n' Splash Complete a match at the Hackannery in under 10 minutes. 1.8%
- Makin' Magic Complete a match at the The Showman’s Studio in under 10 minutes. 1.7%
Steam page Updated: 2026-10-20.