Indie
Surrounded
The first hour is a test
Gets good by 1h almost every game dips in hours 2–3
Started playing 40% of owners
Steam reviews 44% positive of 573
What the data shows
- In the first 2 hours most reviews are negative (74%); after 3h it's most (74%).
- The opening is criticised more than in 97% of games we track.
- Only 40% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 582 Steam reviews in every language. Median playtime in a sample of 281 reviews: 2.5h for positive, 1h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (39.8% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (9)
- Carnaged Getting killed by The Carnivorous (Chapter 1) 100%
- Scolopendrphobia Die to The Centipede (Chapter 1) 84%
- Devoured Get killed by The Mother (Chapter 1) 83%
- That was close Survive a chase from The Centipede (Chapter 1) 68%
- What's happened here? Enter the RDUM Laboratories (Chapter 1) 38%
- Cute & Cuddly Find the Teddy Bear (Chapter 1) 37%
- Lifting The Curse Finishing Chapter 1 32%
- Electrician Restart a generator (Chapter 1) 21%
- Stamina Efficient Complete the game without running (Chapter 1) 1.5%
Steam page Updated: 2026-10-21.