Dragon Age™: The Veilguard
Give it 20 hours
What the data shows
- In the first 2 hours 1 in 2 reviews are negative (66%); after 60h it's 1 in 4 (24%).
- Fully opens up by hour 60.
- The opening is criticised more than in 93% of games we track.
- 40% of players who start reach the ending.
- The biggest drop-off is between “Part 1: The Minrathous Job” (Technically, the plan worked) and “Part 2: Ruin's Reach”: from 100% to 89% of starters.
- 89% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 45,444 Steam reviews in every language. Median playtime in a sample of 299 reviews: 66.4h for positive, 29.5h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (88.8% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- Part 1: The Minrathous Job Technically, the plan worked. 100%
- Part 2: Ruin's Reach Made unexpected acquaintances in the most unusual of places. Most players quit here 89% −11
- Part 3: Awakening Discovered a singing blade, and the awakening of ancient magic. 85% −4
- Part 4: Tevinter Nights Uncovered a darkness etched deep into the streets of Minrathous and beyond. 76% −9
- Part 5: Anvallenim Peeled back the shroud concealing a cult's dark movements and gained some valuable insight. 73% −4
- Part 6: Old Blood, Older Oaths Faced a howling storm to discover a long-held secret, and found out what it means to be a leader. 68% −5
- Part 7: Fire, Feather, and Fade Searched high and low to bring together a team unlike any other. 63% −5
- Part 8: No Sacrifice Greater Practiced vigilance, found peace wanting, and witnessed the meaning of sacrifice. 55% −7
- Part 9: Bonds and Blackened Wings Forged bonds with a family found amidst an unravelling world. 49% −6
- Part 10: The Blood of Arlathan Followed a crimson trail weaving through the heartland of an ancient empire. 46% −3
- Part 11: As Shadows Fall Tracked evil through the heart of Antiva, and found that light casts the longest shadows. 41% −5
- Part 12: The Best Tales Ascended to the throne of would-be gods under the shadow of their legacy. 41%
- Part 13: The Last Gambit The only thing left to lose is everything. 40% −1
- Part 14: The Dread Wolf Rises Faced down demons, dragons, darkspawn, and even the Dread Wolf. 40%
story milestone ending biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (52)
story milestone ending side
- Part 1: The Minrathous Job Technically, the plan worked. 100%
- Falling For You Defeated an enemy by knocking them off a ledge during combat. 89%
- Part 2: Ruin's Reach Made unexpected acquaintances in the most unusual of places. 89%
- A New Look Changed the look of an item for the first time. 87%
- Part 3: Awakening Discovered a singing blade, and the awakening of ancient magic. 85%
- Between a Rook and a Hard Place Performed five takedowns. 83%
- Rune For Improvement Socketed a rune for the first time. 82%
- Part 4: Tevinter Nights Uncovered a darkness etched deep into the streets of Minrathous and beyond. 76%
- Part 5: Anvallenim Peeled back the shroud concealing a cult's dark movements and gained some valuable insight. 73%
- A Faction's Favor Upgraded a faction merchant for the first time. 68%
- Part 6: Old Blood, Older Oaths Faced a howling storm to discover a long-held secret, and found out what it means to be a leader. 68%
- Part 7: Fire, Feather, and Fade Searched high and low to bring together a team unlike any other. 63%
- A Rook Likes Shiny Things Found at least 20 Mementos and returned them to the Caretaker. 60%
- A Memory of False Gods Witnessed the first memory of Fen'Harel. 57%
- Part 8: No Sacrifice Greater Practiced vigilance, found peace wanting, and witnessed the meaning of sacrifice. 55%
- A Memory of Our Mistake Witnessed the second memory of Fen'Harel. 55%
- A Memory of Blackened Hearts Witnessed the third memory of Fen'Harel. 53%
- A Memory of Manifestation Witnessed the fourth memory of Fen'Harel. 51%
- A Most Esteemed Purveyor Few people are worthy of an invitation, you know. 50%
- A Memory of Tranquility Witnessed the fifth memory of Fen'Harel. 50%
- Part 9: Bonds and Blackened Wings Forged bonds with a family found amidst an unravelling world. 49%
- Stacking the Deck Spent at least 52 points in Rook's skill trees. 49%
- A Memory of an Old Friend Witnessed the sixth memory of Fen'Harel. 48%
- The Unbound Broke the seals containing an ancient threat and faced down what lied inside. 47%
- Part 10: The Blood of Arlathan Followed a crimson trail weaving through the heartland of an ancient empire. 46%
- Annihilation in Arlathan Aided the Veil Jumpers to avert disaster in Arlathan once again. 43%
- A Song from the Stone Helped an expert scout forge a new path. 42%
- Death Becomes Him Helped an old necromancer define his legacy. 41%
- Part 11: As Shadows Fall Tracked evil through the heart of Antiva, and found that light casts the longest shadows. 41%
- Part 12: The Best Tales Ascended to the throne of would-be gods under the shadow of their legacy. 41%
- Across the Imperial Highway Visited every district possible throughout Northern Thedas. 41%
- Part 13: The Last Gambit The only thing left to lose is everything. 40%
- Part 14: The Dread Wolf Rises Faced down demons, dragons, darkspawn, and even the Dread Wolf. 40%
- A Rook Really Likes Shiny Things Found at least 80 Mementos and returned them to the Caretaker. 40%
- A New Calling Helped a fearless Warden find his new calling. 40%
- Little Dragon Helped a dragon hunter find the meaning of what burns inside them. 40%
- The Light in the Dark Aided the Grey Wardens in finding what remains after hearts turn to ash. 39%
- Call for Coin and Company Aided the Lords of Fortune in seeking valor, glory, and companionship. 39%
- Bringing Down the Sky Defeated all high dragons across northern Thedas. 38%
- City of Shadows Helped a seasoned detective uncover what lies in the shadows of her past. 38%
- Reflections Helped an eluvian tinkerer find herself in a shattered world. 38%
- The Talons of Vengeance Aided the Crows in sending a message to any who claim Antiva from its people. 38%
- Blood Ties Helped a master assassin slay his demons. 37%
- The Supernatural and the Strange Aided the Mourn Watch in tracking down anomalies demonic, undead, and dangerous. 35%
- The Ones That Last Beat the odds and walked into the sunset. 35%
- Clear Minds and Open Hearts Let fly your voice to Mythal. 34%
- Nostalgia Trip Tested for fall damage and survived in the Lighthouse. 30%
- The Soul of a City Aided the Shadow Dragons in their fight to reveal the corrupted soul of Minrathous. 28%
- Enhancements! Fully upgraded a weapon, armor, and accessory to their highest level and rarity. 22%
- The Storm Quelled The poisoned fruit ripens. 18%
- No Real Gods Drew out the latent magic in every Altar of the Evanuris. 14%
- In Peace Found hope in the aftermath. 7.8%