AdventureIndieRPGStrategy
Dream Tactics
Give it 20 hours
Gets good by 20h then rated almost like by veterans
Started playing 39% of owners
Steam reviews 93% positive of 713
What the data shows
- In the first 2 hours 1 in 6 reviews are negative (16%); after 20h it's 1 in 60 (2%).
- The opening is criticised less than in 81% of games we track.
- Few early reviews, so this is a rough estimate.
- Only 39% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 717 Steam reviews in every language. Median playtime in a sample of 300 reviews: 30.4h for positive, 5.3h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (38.7% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (10)
- Honour Among Thieves Defeat the Bandit Lord. 100%
- The Motherlode Defeat the Archaeologists. 39%
- Time to Feast Defeat King Fluff. 33%
- To The Light Defeat the Seer. 32%
- Not So Secret Project Defeat the Mech. 32%
- Eve's Blessing Overcome Eve's trial. 27%
- Saviour of the Dream World Defeat Dream Eater. 25%
- Chest Champion Open every chest. 18%
- Barrel Breaker Break every barrel. 16%
- The Strongest Hero Defeat Dream Eater on Hardcore. 8.0%
Steam page Updated: 2026-10-21.