Call of Duty®: Black Ops II
Give it 1 hour
What the data shows
- In the first 2 hours almost 1 in 4 reviews are negative (22%); after 15h it's 1 in 11 (9%).
- Fully opens up by hour 3.
- Few early reviews, so this is a rough estimate.
- The game has no story achievements, so drop-off points can't be measured.
- Only 52% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 13,791 Steam reviews in every language. Median playtime in a sample of 292 reviews: 16.9h for positive, 12.5h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (52% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (5)
story milestone ending side
- Welcome to the Club Reach Sergeant (Level 10) in multiplayer Public Match. 100%
- Welcome to the Penthouse Prestige once in multiplayer Public Match. 29%
- Party Animal Win 10 multiplayer games while playing in Party Games playlists. 13%
- Trained Up Win 10 multiplayer games while playing in Combat Training playlists. 11%
- Big Leagues Win 5 multiplayer League Play games after being placed in a division. 6.5%