F.E.A.R. 3
Give it 7 hours
What the data shows
- In the first 2 hours 1 in 2 reviews are negative (48%); after 7h it's 1 in 5 (19%).
- 49% of players who start reach the ending.
- The biggest drop-off is between “Prison Impossible” (Complete Interval 01) and “Get To The Chopper” (Complete Interval 02): from 100% to 85% of starters.
- 74% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 13,824 Steam reviews in every language. Median playtime in a sample of 295 reviews: 6.2h for positive, 4.5h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (74.5% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- Prison Impossible Complete Interval 01 100%
- Get To The Chopper Complete Interval 02 Most players quit here 85% −15
- Pain, In Bulk Complete Interval 03 77% −8
- Town Hall Beating Complete Interval 04 68% −9
- Through the Haystack Complete Interval 05 59% −9
- Trouble Cross Complete Interval 06 56% −3
- Terminal Victory Complete Interval 07 52% −4
- Homecoming King Complete Interval 08 50% −2
- Mission... accomplished? Finish the Campaign on any difficulty (all Intervals complete) 49% −1
story milestone ending biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (50)
story milestone ending side
- Prison Impossible Complete Interval 01 100%
- Get To The Chopper Complete Interval 02 85%
- Pain, In Bulk Complete Interval 03 77%
- Town Hall Beating Complete Interval 04 68%
- Through the Haystack Complete Interval 05 59%
- Trouble Cross Complete Interval 06 56%
- Terminal Victory Complete Interval 07 52%
- Homecoming King Complete Interval 08 50%
- Mission... accomplished? Finish the Campaign on any difficulty (all Intervals complete) 49%
- That's a lot of Zeros Attain a total of 250,000 points through challenges 48%
- Almost Halfway Attain Rank 10 44%
- A Precursor In the Poker Room of Prison, kill all 3 enemies with headshots before slo-mo ends. 37%
- Earl of Pain Kill 1000 enemies by any method in any game mode 26%
- God Among Men Kill 250 total enemies during Slow-Mo 18%
- Spiritually Attuned Make 100 Psychic Links (Share or Steal) 15%
- Dream Score Attain a total of 50,000 score on Interval 08 11%
- Score Monger Complete 30 challenges in one Interval 8.3%
- Insider Trading Possess every type of possessable enemy 8.2%
- You've got the Touch! Attain Rank 21 6.3%
- Footy Foul Kill 2 enemies with 1 Slide Kick during Slow-Mo 6.3%
- Art Collector Pin 100 total enemies with The Penetrator or Leaper knives. 6.2%
- No can defense! Kill 100 enemies with the Jump Kick or Slide Kick 5.8%
- Yo, Adrian! Find something worth punching! 5.6%
- House Arrest Attain a total of 105,000 score on Interval 04 5.5%
- We'll Try Again Tomorrow! Survive 3 waves in Contractions in a row without anyone bringing back a crate 5.4%
- Soul Gatherer Attain a total of 6,000 Souls in one round of Soul King 5.1%
- State-of-the-Art. Bang, Bang! Kill 10 enemies in a row with Sniper Rifle headshots 5.1%
- Dead Blind Spend an entire round of Contractions in deep fog without going into Last Stand 5.1%
- I'm not a Doctor, I'm a Medic! Perform 50 revives in any game mode 5.0%
- Supreme Challenger Complete 500 total challenges between all categories 5.0%
- Head Crab Removal Kill 20 enemies with a crowbar 4.6%
- Indecisive Possess 20 different enemies in one round of Soul King 4.4%
- Cannibal Run Attain a total of 95,000 score on Interval 03 4.2%
- Doll Collector Find the Alma Doll on every Mission 4.0%
- Point Taken Attain a total of 110,000 score on Interval 05 3.9%
- Crossing Over Attain a total of 70,000 score on Interval 06 3.8%
- Man Mode Finish the Campaign on INSANE difficulty 3.6%
- Magna Slum Laude Attain a total of 85,000 score on Interval 02 3.6%
- Extremist Complete any campaign level on INSANE without reloading checkpoints or going into Last Stand. 3.5%
- I F.E.A.R. Nothing! Finish a wave of Contractions on INSANE without anyone going into Last Stand 3.5%
- Up The River Attain a total of 95,000 score on Interval 01 3.5%
- Point Authority Attain a total of 110,000 score on Port Authority 3.2%
- Little Brother's Helper As Pointman, kill 100 enemies suspended by Fettel 3.2%
- Big Brother's Helper As Fettel, suspend 100 enemies that Pointman kills 3.2%
- Unstoppable! Win all 5 rounds of a 5-round Soul King match 3.2%
- Hanging 20 Complete wave 20 in Contractions 3.1%
- Soul Hoarder Attain a total of 25,000 Souls across all rounds of a Soul King match 3.0%
- Monarch Win 20 rounds of Soul King 2.8%
- Handle with Care Return 30 crates in one game of Contractions 2.7%
- Completionist Complete every challenge at least once 2.7%