Fears to Fathom - Carson House
Hooks you almost right away
What the data shows
- In the first 2 hours 1 in 10 reviews are negative (10%); after 3h it's 1 in 20 (5%).
- Fully opens up by hour 3.
- The opening is criticised less than in 90% of games we track.
- 60% of players who start reach the ending.
- Most players drop off before “Survivor” (Survive through the third episode): only 60% of starters get there.
- 88% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 3,056 Steam reviews in every language. Median playtime in a sample of 298 reviews: 2h for positive, 2h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (87.8% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- Survivor Survive through the third episode. Most players quit here 61% −39
story milestone ending biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (5)
story milestone ending side
- Reader Read the chats. 100%
- Survivor Survive through the third episode. 61%
- Helper Help old lady in the store. 46%
- Nuisance Take the bike inside the store. 26%
- Knowledgeable Score 7/7 in Guess The Flag mini game. 24%