AdventureIndie
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Give it 1 hour
Gets good by 1h almost every game dips in hours 2–3
Fully opens up by 3h rated like by long-time players
Started playing 9% of owners
Steam reviews 67% positive of 1,776
What the data shows
- In the first 2 hours 1 in 3 reviews are negative (36%); after 3h it's 1 in 4 (26%).
- Fully opens up by hour 3.
- Only 9% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 1,796 Steam reviews in every language. Median playtime in a sample of 294 reviews: 2.8h for positive, 1.8h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (9.1% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (12)
- Cause and effect Be kind and see the results. 100%
- Slipping away End your story by leaving. 92%
- Stolen identity Recover the pieces of your wallet. 89%
- Grim discovery Realize your worst fears. 79%
- A close call Discard a deadly item. 69%
- Escape route Investigate potential travel plans. 63%
- A terrible tragedy Piece together what happened in the woods. 63%
- I like to remember things my own way Maybe this wasn't what you thought at all. 54%
- Secret documents Open the safe. 44%
- A warm place End your story in the bathroom. 30%
- Eraser End your story in the kitchen. 24%
- Like it never even happened Pick up nothing along the way. 23%
Steam page Updated: 2026-10-19.