Ages of Conflict: World War Simulator
Give it 3 hours
What the data shows
- In the first 2 hours 1 in 4 reviews are negative (25%); after 10h it's 1 in 65 (2%).
- Fully opens up by hour 10.
- The game has no story achievements, so drop-off points can't be measured.
- Only 59% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 9,746 Steam reviews in every language. Median playtime in a sample of 294 reviews: 14.6h for positive, 3.9h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (59.2% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (11)
story milestone ending side
- Making History Play a simulation for over 500 years 100%
- Member of the Community Play a map or scenario from the Steam Workshop 58%
- God Complex Command nations 1000 times 54%
- Power to the People Have a nation get 10 simultaneous revolts (no actions or painting) 45%
- Unbreakable Spirit Have a nation gain independence 3 times (no actions or painting) 42%
- Who's That Guy? JokuPelle has landed 33%
- Beginner Map Maker Create and play your custom map 31%
- Geopolitical Architect Create and play your custom scenario 28%
- Eternal Observer Play the game for a total of 24 hours 27%
- Last One Standing Starting with 50+ nations, have 1 remaining (no actions or painting) 15%
- From Rags to Riches Starting with 50+ nations, have the smallest nation become the largest (no actions or painting) 8.1%