CasualIndieSimulationStrategy
Jumbo Airport Story
Give it 20 hours
Gets good by 20h then rated almost like by veterans
Started playing 57% of owners
Steam reviews 91% positive of 393
What the data shows
- In the first 2 hours 1 in 5 reviews are negative (19%); after 20h it's 1 in 35 (3%).
- Few early reviews, so this is a rough estimate.
- Only 57% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 395 Steam reviews in every language. Median playtime in a sample of 275 reviews: 17.3h for positive, 7.6h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (57% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (6)
- Take off into the sky Proof of getting your first plane 100%
- Global! Proof that an international route has opened 71%
- Take off tomorrow! Proof of having managed the airport for many years 50%
- Beware of pickpockets Proof of catching a thief yourself 49%
- Connect the world! Proof that all air routes are open 31%
- Always leave it to the wind Proof of obtaining a Kairo-kun shaped balloon. 19%
Steam page Updated: 2026-10-21.