ActionAdventureCasualIndie
Beatbuddy: Tale of the Guardians
Give it 5 hours
Gets good by 5h then rated almost like by veterans
Started playing 27% of owners
Steam reviews 75% positive of 1,188
What the data shows
- In the first 2 hours 1 in 3 reviews are negative (32%); after 5h it's 1 in 6 (17%).
- Only 27% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 1,193 Steam reviews in every language. Median playtime in a sample of 286 reviews: 5.3h for positive, 3.6h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (27.1% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (15)
- Beatbuddy Swing Complete level 1 100%
- Snare Jumper Jump through Snarestreams 100 times 64%
- Love Swing Complete level 2 52%
- In the Rhythm Accomplish 20 Rhythm Combo's 35%
- Mad on Health Destroy 200 containers 35%
- Lost In Yesterday Complete level 3 32%
- Dash Maniac Complete the Elite Training in the Camp 25%
- I'm Your Star Complete level 4 24%
- Champion Defeat 100 Soldiers 24%
- Gatherer Collect a total of 2000 Beatpoints 22%
- Stingin' Swing Complete level 5 21%
- You Are The One Complete level 6 19%
- Untouchable Defeat the captured Parasites in level 4 without getting hit 6.3%
- Fast Forward Complete the game in under 3 hours 5.5%
- Art Collector Unlock all the Extras 5.5%
Steam page Updated: 2026-10-20.