Worms Clan Wars
Give it 3 hours
What the data shows
- In the first 2 hours almost 1 in 2 reviews are negative (45%); after 7h it's 1 in 9 (11%).
- Fully opens up by hour 7.
- The game has no story achievements, so drop-off points can't be measured.
- Only 60% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 3,218 Steam reviews in every language. Median playtime in a sample of 295 reviews: 10.4h for positive, 3.3h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (60.4% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (14)
story milestone ending side
- Tara's in a Pinkle Complete "The Mission Before Time" 100%
- Liking the Taste Kill a total of 10 enemy worms 86%
- Sitting Pretty Fully customise your worms 45%
- Group Up Complete "Meat In The Middle" 20%
- Very Moreish Kill a total of 100 enemy worms 19%
- Best. Clan. Ever. Create your own clan, complete with emblem 14%
- High and Dry Complete "Worm On Trap" 7.8%
- Man v. Worms Kill a total of 300 enemy worms 5.5%
- Show-Off Complete a multiplayer match using your personally created landscape 4.8%
- Not Again... Complete "The Class Act" 4.6%
- Temple Terror Complete "Fugu Fountain" 3.6%
- Confidence Boost Win a ranked Clan Match 3.1%
- Mesmerised Defeat the evil Lord Mesmer 2.8%
- Worm for the Job Complete all Worm Ops missions 2.8%