SMITE 2
Give it 4 hours
What the data shows
- In the first 2 hours most reviews are negative (77%); after 15h it's 1 in 3 (37%).
- Fully opens up by hour 10.
- The opening is criticised more than in 98% of games we track.
- The game has no story achievements, so drop-off points can't be measured.
- Only 62% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 24,457 Steam reviews in every language. Median playtime in a sample of 300 reviews: 58.8h for positive, 39.2h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (61.8% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (27)
story milestone ending side
- Taste of Victory During a match reach Level 20 and win 100%
- Minion Killer Kill 500 Minions across matches 85%
- Minion Slayer Kill 1000 Minions across matches 76%
- Minion Dominator Kill 5000 Minions accross matches 62%
- Titan Killer Got the killing blow on an enemy Titan 61%
- Carry Novice Win 1 Game in the Carry Role 38%
- Gold Fury Killer Kill the Gold Fury during a match 37%
- Mid Lane Novice Win 1 Game in the Mid Role 34%
- Solo Lane Novice Win 1 Game in the Solo Role 33%
- Support Novice Win 1 Game in the Support Role 32%
- Gold Fury Slayer Kill the Gold Fury 2 times during a match 31%
- Jungle Novice Win 1 Game in the Jungle Role 29%
- Fire Giant Killer Kill the Fire Giant during a match 28%
- Carry Expert Win 5 Games in the Carry Role 24%
- Fire Giant Slayer Kill the Fire Giant 2 times during a match 23%
- Gold Fury Dominator Kill the Gold Fury 10 Times across matches 22%
- Mid Lane Expert Win 5 Games in the Mid Role 22%
- Carry God Win 10 Games in the Carry Role 21%
- Solo Lane Expert Win 5 Games in the Solo Role 21%
- Last God Standing During a match be the only God still alive on the map 21%
- Support Expert Win 5 Games in the Support Role 21%
- Mid Lane God Win 10 Games in the Mid Role 19%
- Jungle Expert Win 5 Games in the Jungle Role 19%
- Solo Lane God Win 10 Games in the Solo Role 19%
- Support God Win 10 Games in the Support Role 18%
- Jungle God Win 10 Games in the Jungle Role 17%
- Fire Giant Dominator Kill the Fire Giant 10 Times across matches 17%