CasualIndieSimulationStrategy
Reach for the Sun
Give it 1 hour
Gets good by 1h almost every game dips in hours 2–3
Started playing 71% of owners
Steam reviews 70% positive of 343
What the data shows
- In the first 2 hours almost 1 in 2 reviews are negative (43%); after 3h it's 1 in 3 (33%).
- Few early reviews, so this is a rough estimate.
- 71% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 342 Steam reviews in every language. Median playtime in a sample of 298 reviews: 2.4h for positive, 1.5h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (71% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (9)
- By the Book Beat the tutorial. 100%
- Deluxe! Sunflower Grew all possible sunflower parts. 61%
- Pro Botanist Purchased all four plants. 48%
- Deluxe! Toad Lily Grew all possible toad lily parts. 48%
- Ready For Anything Purchased all garden upgrades. 43%
- Deluxe! Lilac Grew all possible lilac parts. 41%
- Seedthrift Purchased all plants and all upgrades. 40%
- Deluxe! Squash Grew all possible squash parts. 36%
- Bare Bones Fruited a flower without growing any extra leaves. 25%
Steam page Updated: 2026-10-21.