ActionAdventureIndie
Doorways: Prelude
The first 3 hours are a test
Gets good by 3h almost every game dips in hours 2–3
Started playing 39% of owners
Steam reviews 62% positive of 635
What the data shows
- In the first 2 hours 1 in 2 reviews are negative (50%); after 3h it's almost 1 in 3 (30%).
- The opening is criticised more than in 78% of games we track.
- Only 39% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 637 Steam reviews in every language. Median playtime in a sample of 285 reviews: 3.2h for positive, 2.5h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (38.6% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (13)
- No more introduction Finish the Tutorial 100%
- Boy scout Collect your first Relic 50%
- Chapter 1 cleared Finish Chapter 1 49%
- Making History Find all Torture sketches 39%
- Chapter 2 cleared Finish Chapter 2 37%
- Creating Art Find all Museum paints 21%
- The Case of "The Sculptor" Pickup all notes from The Auditorium 19%
- The Case of "The Professor" Pickup all notes from The Forest of Stakes 13%
- Metal Collector Collect all Relics of Metal from The Forest of Stakes 12%
- Marble Collector Collect all Relics of Marble from The Cave 12%
- Bronze Collector Collect all relics of Bronze from The Auditorium 11%
- A true Agent Pickup all notes 11%
- Professional Collect all Relics 11%
Steam page Updated: 2026-10-20.