Door Kickers
Give it 3 hours
What the data shows
- In the first 2 hours 1 in 5 reviews are negative (20%); after 7h it's 1 in 35 (3%).
- Fully opens up by hour 5.
- The game has no story achievements, so drop-off points can't be measured.
- 74% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 10,116 Steam reviews in every language. Median playtime in a sample of 297 reviews: 9.7h for positive, 5h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (73.8% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (43)
story milestone ending side
- I'm doing it Get your first No Pause Medal 100%
- Now I have a machinegun Unlock the Assaulter class 90%
- Enough for a Spark Get 13 stars 89%
- I'm getting good Complete 10 missions 88%
- Persistence is key Get a 3 star result as an "improved result" on a mission 80%
- Every life matters Save your first hostage 75%
- They can do it Get your first Perfect Plan Medal 73%
- Better be Adamantium Unlock the Shield Class 64%
- Enough for a Union Get 50 stars 52%
- Lucky guy Handcuff your first bad guy 51%
- No door too strong Unlock the Breacher class 47%
- Hunker down! Have a shield unit kill three enemies without moving. 44%
- First time is easy Defuse your first bomb 41%
- Manhunt Kill 1000 enemies. 40%
- Community Server Fully complete campaign "A Hard Day's Work" 39%
- All around capability Unlock all playable classes 36%
- Blind as a bat Hit 5 enemies with the same Flashbang. 35%
- Swift and Deadly Kill 10 bad guys within 5 seconds, without letting them fire a shot. 33%
- Keep Walking Walk total 10000 meters. 30%
- He can do it Or maybe its a She that can do it. All are welcome in the Team. Just get your first One Man Army Medal 28%
- We know it all Level-up your squad to maximum level. 25%
- Drug Buster Fully complete campaign "Drug Bust" 17%
- All hell breaks loose Fire a total of 10000 rounds. 16%
- Shipboarder Fully complete campaign "Terror at Sea" 13%
- Just one more Complete 150 missions. 11%
- Cell Crusher Fully complete campaign "The Cell" 9.3%
- Quick Thinker Get 30 No Pause Medals. 8.8%
- Against the Odds Fully complete campaign "Suits and Ski-Masks" 8.1%
- I've seen it all Level-up a trooper to maximum level. 7.5%
- Total Luck Defuse a bomb with less than 1 second left. 7.2%
- Hardcore Win a campaign in Iron Man Mode. 6.9%
- Door Kicker Breach 400 doors. 5.8%
- Hands in the air Arrest 100 enemies. 3.5%
- Strategist Get 30 Perfect Plan Medals. 3.5%
- Special Weapons and Tactics Get one star in every Single Mission. 3.3%
- Lifesavers Complete a mission arresting 6 or more bad guys and without killing any. 3.1%
- Elite Task Force Get two stars in every Single Mission. 2.7%
- Textbook Material Get three stars in all Single Missions. 2.2%
- We've seen it all Have a squad of fully leveled up troopers. 2.2%
- Lone Wolf Get 30 One Man Army Medals. 2.0%
- We unlocked it all Unlock all equipment / weapons. 2.0%
- The Daimaju Have your entire team killed at roughly the same time after unpausing the game, within seconds of mission start. 1.8%
- Counter Terrorists Win Defuse 100 bombs. 1.6%