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Dysfunctional Systems: Learning to Manage Chaos
AdventureCasualIndieRPG

Dysfunctional Systems: Learning to Manage Chaos

Sep 26, 2013 Steam: Mostly Positive

Give it 3 hours

Gets good by 3h almost every game dips in hours 2–3
Started playing 42% of owners
Steam reviews 75% positive of 786

What the data shows

When it gets good

Share of positive reviews by how many hours the reviewer had played when writing the review.

before it gets good opening up fully opened up

Based on all 782 Steam reviews in every language. Median playtime in a sample of 295 reviews: 3.5h for positive, 2.6h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.

Where players quit

Share of players who started the game and reached each story milestone. 100% is the most common achievement (41.9% of owners), so people who bought the game and never launched it don't count.

Story milestones aren't labeled yet; all achievements are listed below.

All achievements (11)
  • Follower Listen to your mentor. 100%
  • Undertones 97%
  • Role Reversal Boss around your mentor. 82%
  • Good Job! Way to take responsibility. 74%
  • Damned if you do, Damned if you don't Darn. 60%
  • Rebel You don't need a reason. 56%
  • A Woman of Her Word Respect your conditions. 52%
  • Clever Girl Convince your mentor to listen. 48%
  • Foul Mood Tell off your mentor and boss him around. 40%
  • Earthen Paragon By the book, through and through. 38%
  • I AM THE LAW This is how we're going to do things. 38%
Steam page Updated: 2026-10-20.

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