DON'T SCREAM
Give it 2 hours
What the data shows
- In the first 2 hours 1 in 3 reviews are negative (38%); after 3h it's 1 in 8 (12%).
- Fully opens up by hour 3.
- 40% of players who start reach the ending.
- Most players drop off before “The Survivor”: only 40% of starters get there.
- Only 33% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 4,941 Steam reviews in every language. Median playtime in a sample of 295 reviews: 2.2h for positive, 0.7h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (32.8% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- The Survivor Overcome the twisting nightmare, survive a night in the forest. Most players quit here 41% −59
story milestone ending biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (18)
story milestone ending side
- The Spectator Discover 3 or more locations in the forest. 100%
- The Frightened Show your fear. Submit to the horrors of the woodland and end your run. 91%
- The Mortal Succumb to the sweet relief of death. 90%
- The Witness Discover 6 or more locations in the forest. 80%
- The Observer Discover 10 or more locations in the forest. 57%
- The Missing Travel through a rupture in space to move abruptly through the forest. 55%
- The Survivor Overcome the twisting nightmare, survive a night in the forest. 41%
- The Wanderer Discover 14 or more locations in the forest. 41%
- The Explorer Discover 18 or more locations in the forest. 29%
- The Menace Take your fear and anger out on an unsuspecting scarecrow. 24%
- The Scout Discover 23 or more locations in the forest. 20%
- The Hoarder Return to the forsaken woodland until you've replenished your batteries 33 times. 17%
- The Voyager Discover 28 or more locations in the forest. 14%
- The Pathfinder Discover 33 or more locations in the forest. 9.8%
- The Fortunate Find battery power to keep away the darkness when it is moments from closing in. 7.6%
- The Archivist Discover 38 or more locations in the forest. 7.0%
- The Cartographer Leave no stone unturned. Subject yourself to every location in the forest. 4.3%
- The Oracle Uncover all hidden Relics lurking in the dark. 1.8%