Life Goes On: Done to Death
Hooks you almost right away
What the data shows
- In the first 2 hours 1 in 11 reviews are negative (9%); after 4h it's 1 in 45 (2%).
- Fully opens up by hour 2.
- The opening is criticised less than in 91% of games we track.
- 35% of players who start reach the ending.
- Most players drop off before “Patricide”: only 35% of starters get there.
- 89% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 2,455 Steam reviews in every language. Median playtime in a sample of 297 reviews: 7.2h for positive, 2h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (89% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- Patricide You killed Jim the Prolific and stopped the problem at the source. Most players quit here 35% −65
story milestone ending biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (21)
story milestone ending side
- Meet Jeff What does the fuzzy thing do? 100%
- Patricide You killed Jim the Prolific and stopped the problem at the source. 35%
- You Know We Had To Where have I heard that scream before? 35%
- Stress Relief Some days you just want to sacrifice some knights. 17%
- Milecide One thousand knights squandered. 16%
- Jimfanticide Prune Jim's family tree, one branch at a time. 13%
- Precision Air Drop One body does not count as a Carpet. 11%
- Inefficient Use of Human Resources Our equipment design does not account for your inefficiency 10%
- Enter Orbit SPAAAAAAACE! 4.4%
- No Vacancy How many knights can you lose on Straight to the Point? 3.0%
- Soul Crushing Maximum misfortune in Maximum Security. 2.8%
- Appeasement Jeff is satisfied. 2.7%
- Master of Magnetism Check point two, check point one to prove your skill on Equal and Opposite. 2.6%
- Merciful Leader Mercy is its own reward, so have a prize! 2.2%
- Rapid Sacrifice Beating all the clocks. 2.2%
- Completionist That's... a lot of badges. 2.1%
- Law of Knight Conservation Prove that you are the master of Tenuous Links. 2.0%
- There's Really Nothing Over Here Nothing to see, move along. 2.0%
- Room For One More How did you do that? 1.9%
- Beat the Devs No skips. No restarts. One run. How fast can you go? 1.8%
- All the Things You have proven that anything can be achieved through the sacrifice of minions. 1.2%