ActionRPG
Blood Knights
Give it 4 hours
Gets good by 4h then rated almost like by veterans
Started playing 35% of owners
Steam reviews 64% positive of 1,071
What the data shows
- In the first 2 hours most reviews are negative (67%); after 4h it's 1 in 4 (24%).
- The opening is criticised more than in 94% of games we track.
- Only 35% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 1,087 Steam reviews in every language. Median playtime in a sample of 290 reviews: 5.8h for positive, 4h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (35.2% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (12)
- A former ally Kill one of your former friends 100%
- Burn them down! Kill 10 enemies with an explosive barrel 52%
- No deluge this time Blood Seal returned 40%
- Suck it Suck 1000 litres of blood 34%
- Still Human 3 human decisions made 19%
- Team player Play through any act with a co-op partner 16%
- Real Vampire 3 vampiric decisions made 15%
- No time to sleep! Revive your co-op partner 10 times 14%
- Ooops I did it again Kill your co-op partner with an explosive barrel twice 14%
- Let them fly Kill 10 enemies by pushing them into a pit 11%
- YOU SHALL NOT PASS! Roya stayed unharmed collecting the vampire blood 9.7%
- Collection complete All Blood Coins collected 8.5%
Steam page Updated: 2026-10-20.