AdventureIndie
Journal
Give it 1 hour
Gets good by 1h almost every game dips in hours 2–3
Started playing 61% of owners
Steam reviews 78% positive of 349
What the data shows
- In the first 2 hours almost 1 in 3 reviews are negative (30%); after 3h it's 1 in 6 (18%).
- Few early reviews, so this is a rough estimate.
- Only 61% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 355 Steam reviews in every language. Median playtime in a sample of 296 reviews: 2.5h for positive, 2h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (61.3% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (10)
- Window Shopping Day 1 completed 100%
- School Trip Day 2 completed 82%
- Snow Day Day 3 completed 68%
- Angel Delight Day 4 completed 61%
- Goodbye Day 5 completed 58%
- Community Outreach Make a new friend 56%
- Settled Accounts Lose an old friend 56%
- Weirdly Patient Nothing better to do? 39%
- Credit where Credit's Due Simple curiosity 32%
- Beret Lover Secret ending discovered 29%
Steam page Updated: 2026-10-21.