Climber Animals: Together
Give it 3 hours
What the data shows
- In the first 2 hours almost 1 in 2 reviews are negative (41%); after 4h it's 1 in 4 (24%).
- The game has no story achievements, so drop-off points can't be measured.
- 86% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 6,401 Steam reviews in every language. Median playtime in a sample of 295 reviews: 5.2h for positive, 4.1h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (86.1% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (12)
story milestone ending side
- First jump Jump off the trampoline 100%
- 100m Reach a height of 100 meters 89%
- First Blood Damage your friend for the first time 72%
- 250m Reach a height of 250 meters 54%
- A little Break Don't forget to close the door 53%
- Dragon Reach the dragon statue 35%
- 500m Reach a height of 500 meters 32%
- 800m Reach a height of 800 meters 24%
- Reach the castle section Welcome to medieval times! 23%
- Winner Win one game 15%
- Reach Olympos Where's Zeus? 12%
- OPS! You need to be more careful. 4.8%