Strategy
clickyland
Give it 5 hours
Gets good by 5h then rated almost like by veterans
Started playing 96% of owners
Steam reviews 85% positive of 669
What the data shows
- In the first 2 hours 1 in 3 reviews are negative (32%); after 5h it's 1 in 9 (11%).
- Few early reviews, so this is a rough estimate.
- 96% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 682 Steam reviews in every language. Median playtime in a sample of 300 reviews: 5.5h for positive, 3.3h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (96.4% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (10)
- consumer buy something from the shop 100%
- lil baby reach day 10 98%
- essential collect your first essence 82%
- clearing destroy a spawner 69%
- halfway reach day 50 43%
- fired up have your castle be on fire 39%
- easy life use rapid click 34%
- shopping is my cardio buy everything from the shop 26%
- rich have 500 coins in the bank 25%
- you did it! reach day 100 22%
Steam page Updated: 2026-10-21.