ActionIndie
Solarix
Hooks you right away
Gets good instantly from the first hour
Started playing 16% of owners
Steam reviews 63% positive of 490
What the data shows
- 60% of first-hour reviews are positive — about the same as players with 3+ hours (60%).
- Few early reviews, so this is a rough estimate.
- Only 16% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 495 Steam reviews in every language. Median playtime in a sample of 275 reviews: 3.2h for positive, 2.9h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (15.8% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (20)
- Rendezvous with Hart First things first, Meet the company owner, Solarix's owner 100%
- Vaughn's Secret Secrets secrets everywhere, not any A.I to trust 77%
- Dead Engineer Employee benefits are always paid on time at Solarix Company 49%
- Those Damn Crates He says "Trust me, you don't wanna know what's inside those crates" 42%
- Bypassed Forest at Crashsite You are on an alien planet and you just bypassed a forest full of anomalies...That's necessity rather than an achievement so feel good. 32%
- Alix Cain's Last Efforts Finding pda of a doctor nearby an anomaly's corpse...you wonder who is who... 30%
- Finding Remains of Bernard Bernard was here, like every nerd would have. He was analysing what others would never read. 30%
- Ghost Recordings Why do ghosts like abandoned mines? 30%
- Serenity of a spaceship crashing When ship commander says "All engines are down!", illusion of safety tunes in. 30%
- Ali's Cache While working to supply others' demands, Ali forgot to protect his cache. Maybe there is thief around. Maybe his name is Garrett. 29%
- Corporate Fever You've seen the same elite guard advertisement display several times, you think if you consider that as an achievement, maybe they will stop showing you the same ads. 29%
- Meeting with an Eye When would you trust someone else's eyes instead of yours? 28%
- Cognitive Heuristics There is a rumor at Solarix company that any of the elite guards who knows either what cognitive or heuristics means gets a double paycheck once a year 27%
- Elisha the Vixen on Board She is so professional that she can kill, only if she thinks the mission is in jeopardy 27%
- Ancient Prototype When a company makes a new product, you are ancient already. Capitalism. In Space. Forever 27%
- Mother Betty Maybe Betty reminds you someone or your consciousness. Or both. Maybe that's why you killed her. 27%
- Dual Core We have two sides of brain, so we are running on SLI mode by default. Just like every server on Solarix. 26%
- P.E.X.T Planet Exploration Training Program. That sounds like heaven for an engineer who got stuck and isolated on spaceships. 26%
- Tangerine Copy Everything is a copy of a copy of a copy 26%
- Failing at Biology You see green bio waste living as organically as it can at space. You try to remember your biology class, you fail. Maybe you are not an engineer as they claim so. 25%
Steam page Updated: 2026-10-21.