Rebel Galaxy
Give it 7 hours
What the data shows
- In the first 2 hours 1 in 2 reviews are negative (60%); after 20h it's 1 in 17 (6%).
- Fully opens up by hour 20.
- The opening is criticised more than in 89% of games we track.
- 32% of players who start reach the ending.
- The biggest drop-off is between “A New Friend” (Woke Trell) and “Dusted And Done” (Complete the main campaign): from 100% to 32% of starters.
- Only 48% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 8,420 Steam reviews in every language. Median playtime in a sample of 295 reviews: 22.4h for positive, 3h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (48.1% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- A New Friend Woke Trell 100%
- Dusted And Done Complete the main campaign Most players quit here 32% −68
story milestone ending biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (37)
story milestone ending side
- A New Friend Woke Trell 100%
- Sweet New Ride Purchase a new ship 97%
- Bounty Hunter Collect 10 bounties 82%
- Some Muscle Hire a mercenary 82%
- Sure Shot Destroy 250 Fighter-Class Craft 73%
- On The Go Trade with a Merchant while in flight 73%
- Jumper Jump out of the first solar system 72%
- Capital Breaker Destroy 100 Capital-Class Craft 71%
- Card-Carrying Member Join the Merchant's Guild 68%
- Membership Has Its Privileges Join the Mercenaries' Guild 56%
- The Brass Become friendly to the Militia 56%
- Siege Buster Break 1 blockade 50%
- Cold Hard Cash Reach a Net Worth of 5 Million Credits 48%
- Tractor Pull Gather 200 objects with a tractor beam 48%
- Salvage Job Salvage 50 Containers 48%
- Good Samaritan Rescue 20 merchants 46%
- Old Hand Reach rank 5 in any Guild 41%
- Side Jobs Complete 50 missions from the mission board 41%
- Pirate Hunter Kill 1 Pirate Lord 39%
- Filthy Lucre Reach a Net Worth of 50 Million Credits 38%
- Destroyer Purchase a Destroyer-class ship 34%
- Progenitor Shard Find a Progenitor Shard 34%
- Gozu Find the Face of Gozu 33%
- Dusted And Done Complete the main campaign 32%
- Antimatter Speck Find an Antimatter Speck 30%
- Dreadnaught Purchase a Dreadnaught-class ship 27%
- Under The Table Successfully bribe a Militia official 26%
- Hardcore Hacker Hack 10 transponders successfully 25%
- Feared Bounty Hunter Collect 100 bounties 23%
- A Pirate's Life Pirate a merchant 18%
- Capital Smasher Destroy 1,000 Capital-Class Craft 12%
- Deadeye Destroy 2,500 Fighter-Class Craft 11%
- Torpedo Buster Shoot down 500 torpedoes 9.8%
- Skull And Crossbones Become neutral to pirate factions 8.9%
- Miner 49'er Mine 50 asteroids using a Fault Tracker 5.6%
- Siege Breaker Break 10 blockades 4.6%
- Pirate Killer Kill 20 Pirate Lords 2.9%