ActionIndie
The Flock
Hooks you right away
Gets good instantly from the first hour
Started playing 5% of owners
Steam reviews 40% positive of 299
What the data shows
- 22% of first-hour reviews are positive — about the same as players with 3+ hours (22%).
- The opening is criticised more than in 96% of games we track.
- Only 5% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 299 Steam reviews in every language. Median playtime in a sample of 291 reviews: 1.7h for positive, 0.6h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (5.1% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (14)
- Newbie Played one round (tutorial counts!) 100%
- The Tables Have Turned Get burned by the light without dying, then become the carrier within 15 seconds 61%
- Shiny Picked up the light artifact 57%
- Such Win Get victory in one round 57%
- Match Light one flock on fire 55%
- Magnetic Became carrier 10 times 45%
- Devmatch Get victory while playing against a developer or a member of the Active Flock Players group 43%
- Flamethrower Light 10 flocks on fire 43%
- Regular Played 10 rounds 43%
- Inseparable Became carrier 25 times 41%
- Arsonist Light 25 flocks on fire 41%
- Seasoned Played 25 rounds 41%
- Victorious Again Get victory in 10 rounds 41%
- Master of the Artifact Get victory in 25 rounds 41%
Steam page Updated: 2026-10-21.