Train Fever
Give it 20 hours
What the data shows
- In the first 2 hours most reviews are negative (75%); after 35h it's 1 in 6 (17%).
- Fully opens up by hour 35.
- The opening is criticised more than in 98% of games we track.
- The game has no story achievements, so drop-off points can't be measured.
- 79% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 3,538 Steam reviews in every language. Median playtime in a sample of 286 reviews: 32.1h for positive, 4.9h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (79.4% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (39)
story milestone ending side
- First bus stop Build a bus stop. 100%
- First line Create a line with at least two stops. 99%
- First train station Build a train station. 99%
- First passenger waiting Setup a line so that town residents use your vehicles. 92%
- First bus arrived Buy a bus and run a line. 91%
- First passenger transported Run a line and transport a passenger. 89%
- First steam train arrived Buy a steam train and run a line. 86%
- First cargo item waiting Connect industries. 68%
- First cargo item transported Connect industries and transport a cargo item. 66%
- Transport millionaire Accumulate a fortune of 1 million (without debt). 61%
- Year 1900 reached Don't go bankrupt and reach the year 1900. 52%
- Transport master Accumulate a fortune of 10 millions (without debt). 51%
- First electric train arrived Buy an electric train and run a line. 40%
- Complete coverage Reach at least 80% passenger line usage in a town. 39%
- Year 1950 reached Don't go bankrupt and reach the year 1950. 38%
- Transport shark Accumulate a fortune of 100 millions (without debt). 32%
- Crowd in a train Have a train filled with at least 100 passengers. 30%
- Year 2000 reached Don't go bankrupt and reach the year 2000. 24%
- High speed Reach a top speed of 180 km/h. 22%
- City Have a town with a population of 750. 15%
- Penny pincher Don't take any additional loan until the year 2000. 14%
- The ugly smell of success Have a station with at least 300 passengers waiting. 12%
- Transport tycoon Accumulate a fortune of 1 billion (without debt). 12%
- Truck fever Make 50 millions not using any trains. 10%
- Cannot get enough Build a line with 10 trains in motion. 7.8%
- No free seats Have a train filled with at least 200 passengers. 5.4%
- Mass production Reach 400 production capacity at a production site. 5.3%
- Train fever Use just trains until 2000. 4.2%
- Glacier express Have a train line that goes higher than 450 meters. 4.0%
- Metropolis Have a town with a population of 1500. 3.9%
- Antique Keep a train built before 1900 running until the year 2000. 3.5%
- Year 2000 reached (hard) Don't go bankrupt and reach the year 2000 when playing a hard game. 3.5%
- Speed of light Reach a top speed of 300 km/h. 3.3%
- Transport shark (hard) Accumulate a fortune of 100 millions (without debt) when playing a hard game. 3.1%
- Penny pincher (hard) Don't take any additional loan until the year 2000 when playing a hard game. 2.9%
- Heavily loaded Have a train filled with at least 250 cargo items. 2.3%
- Transport tycoon (hard) Accumulate a fortune of 1 billion (without debt) when playing a hard game. 2.0%
- Museum line One line containing at least one of every passenger road vehicle that was available from 1850 - 2020. 1.5%
- Industrialist Serve all industries. 1.4%