ActionAdventureIndie
Stealth Inc 2: A Game of Clones
Give it 3 hours
Gets good by 3h almost every game dips in hours 2–3
Started playing 30% of owners
Steam reviews 75% positive of 1,046
What the data shows
- In the first 2 hours almost 1 in 2 reviews are negative (41%); after 3h it's 1 in 6 (16%).
- Only 30% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 1,062 Steam reviews in every language. Median playtime in a sample of 269 reviews: 5.1h for positive, 1.9h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (30.3% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (12)
- Scarlett Pimperhell Rescue a Clone from a Test Chamber! 100%
- Suicide Pact Accidents may happen with the 'Inflate-A-Mate. 26%
- Boast Protocol Discover and complete a secret Test Chamber. 14%
- Freedom Fighter Jack free a Clobot from the PTi Collective! 12%
- Connoisseur Club Play and complete a Community Map and rate it. 11%
- Snappy Threads Collect every Clothing Pickup in the game. 9.2%
- Cloaked in Triumph Find the top secret and untested Gadget! 8.3%
- Undead Army Raise a small army of Skeleton Clones. 8.3%
- The Thomas Riker Award Rescue all Clones. 7.6%
- Sore Back Beat any level without jumping. 7.6%
- Gone Walkabout Visit and uncover every room on the map. 7.3%
- Stealth Lord S-Rank all Test Chambers. 6.9%
Steam page Updated: 2026-10-20.