ActionAdventureCasualIndieSimulationStrategy
Pushing it! Together - Sisyphus Co-op
The first hour is a test
Gets good by 1h almost every game dips in hours 2–3
Started playing 3% of owners
Steam reviews 50% positive of 565
What the data shows
- In the first 2 hours 1 in 2 reviews are negative (64%); after 3h it's 1 in 2 (64%).
- The opening is criticised more than in 92% of games we track.
- Only 3% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 575 Steam reviews in every language. Median playtime in a sample of 295 reviews: 3.6h for positive, 1.3h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (3.2% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (3)
- [Checkpoints Mode] ACHIEVED THE IMPOSSIBLE, WITH THE POWER OF FRIENDSHIP! [Checkpoints Mode] Reach the top 100%
- ACHIEVED THE IMPOSSIBLE, WITH THE POWER OF FRIENDSHIP! Reach the top 16%
- A true collector. Aquire all skins 9.4%
Steam page Updated: 2026-10-21.