The Cabin Factory
Hooks you almost right away
What the data shows
- In the first 2 hours 1 in 9 reviews are negative (11%); after 3h it's 1 in 55 (2%).
- Fully opens up by hour 2.
- The opening is criticised less than in 89% of games we track.
- 56% of players who start reach the ending.
- The biggest drop-off is between “Cabin Inspector” (Finish the work day) and “Employee of the Month” (Complete all cabins): from 100% to 56% of starters.
- Only 51% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 3,929 Steam reviews in every language. Median playtime in a sample of 294 reviews: 1.5h for positive, 0.6h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (51.1% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- Cabin Inspector Finish the work day. 100%
- Employee of the Month Complete all cabins Most players quit here 56% −44
story milestone ending biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (7)
story milestone ending side
- Cabin Inspector Finish the work day. 100%
- Boo! Find the optional Jumpscare 71%
- Employee of the Month Complete all cabins 56%
- Face your past: Greta Face little silent Greta. 24%
- Face your past: Father Face an absent Father 17%
- Face your past: Hans Face hungry Hans 15%
- Face your past: Mother Face and part from Mother. 15%