Kingdom: Classic
Give it 3 hours
What the data shows
- In the first 2 hours 1 in 5 reviews are negative (20%); after 10h it's 1 in 20 (5%).
- Fully opens up by hour 10.
- The game has no story achievements, so drop-off points can't be measured.
- Only 60% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 23,011 Steam reviews in every language. Median playtime in a sample of 300 reviews: 9.9h for positive, 4.1h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (59.8% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (34)
story milestone ending side
- Day V Survive past day 5. 100%
- Day X Survive past day 10 91%
- Day XV Survive past day 15 80%
- Day XX Survive past day 20 70%
- Day XXV Survive past day 25 59%
- Day XXX Survive past day 30 49%
- Day XXXV Survive past day 35 37%
- Day XL Survive past day 40 28%
- By Day Six I Was Rich Have more gold than you can carry by day six. 24%
- Day XLV Survive past day 45 22%
- By the Seventh Day I Cleared an Acre Clear an acre of land before the end of day seven. 18%
- Day L Survive past day 50 17%
- Safe in 40 Secure the crown by making your kingdom safe from harm. 15%
- Day LV Survive past day 55 13%
- On the Second Day I Got a Gift Get free walls on the second day. 13%
- Safe in 35 Secure the crown by making your kingdom safe from harm. 12%
- Day LX Survive past day 60 11%
- The Tenth Day We Fought Back Destroy by this day from whence they came! 11%
- Safe in 30 Secure the crown by making your kingdom safe from harm. 9.7%
- On the Fourth Day We Had a Feast Hunt 20 deer before the end of day four. 9.4%
- Day LXV Survive past day 65 9.4%
- Day LXX Survive past day 70 8.2%
- On the First Day I Built an Army Recruit 8 archers on the first day. 7.9%
- Day LXXV Survive past day 75 7.5%
- Safe in 25 Secure the crown by making your kingdom safe from harm. 7.4%
- On the Third Day I Lit a Fire Do not start your camp until day 3. 7.2%
- Day LXXX Survive past day 80 7.0%
- Day LXXXV Survive past day 85 6.7%
- Day XC Survive past day 90 6.5%
- Day C Survive past day 100 6.2%
- Day XCV Survive past day 95 6.2%
- For Five Days I Turned the Other Cheek Kill nothing until day six. 5.9%
- On the Eighth Day I Fumbled A nimble ruler will never let his money touch the ground. 5.2%
- On the Ninth Day I First Ran Do not let your steed run away before this day. 5.2%